SpriteFrames (Split by layer)

You can generate one SpriteFrames resource for each layer by using the SpriteFrames (Split by Layer) importer. This importer will generate one .ase_layer file for each layer, which will be recognised as SpriteFrames and can be used directly.

Options

This importer has the same properties as the regular SpriteFrames importer with one extra:

Field Description
Layer Resources Folder The folder where the layer resources should be created. Default: Same as source aseprite file

This importer will keep track of the generated resources and remove them if the layer is removed in Aseprite.